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Okami ps2 vs wii
Okami ps2 vs wii










A paintbrush descends into the frame, and you can use it to perform certain actions.Īt first, it's mainly limited to slashes. At any point, you can hold B to freeze the action and make the screen look like a canvas with colorless outlines. The ink gauge is something else entirely, and is a feature unique to this title. Finding three "sun fragments" will add a solar energy unit, and the gauge can also be upgraded by earning praise (more on this later). Solar energy is the Okami equivalent of Zelda's hearts, and they can be leveled up in similar fashion. There are two main gauges in the upper-left hand corner: solar energy and ink. Okami is a 35+ hour game, and it gives you reason to go through multiple times. Oh, and for those who are concerned about the diminishing length of adventure games:you have nothing to worry about. I'm trying to put my finger on the moment I realized Okami was a masterpiece, but I think it was more of a gradual revelation between the 5th and 10th hour of gameplay.

okami ps2 vs wii

In battle, you have a "reflector," which is a shield of sorts that can slash at your enemy. Your moves are limited at first, allowing you to wall-jump and charge.

Okami ps2 vs wii how to#

The gameplay starts out humbly enough, as you learn how to control the God Amaterasu (in wolf form). As I pressed the A button again and again to advance the text, I wondered if I was in for a tiring gaming experience. It starts out with an admittedly long-winded and slightly boring introduction, told with visuals, text, and random mumbling effects. It may borrow several aspects from Nintendo's opus, but it simultaneously introduces many elements that make it an extremely unique experience. While it may not have the initial "WOW" factor of Ocarina of Time, Capcom's Okami is a title that comes damn close in quality to what many consider to be the greatest game of all time.

okami ps2 vs wii

This Wii port retains this level of quality, although the motion controls take a bit of getting used to. The PS2 original was a masterpiece when it comes to level design, gameplay, and art style.

okami ps2 vs wii

I saw some recent ads for this Wii port of Okami, and it had an incredibly true headline: "The best game you've never played". Good: Beautiful art style, excellent adventure gameplay, soundtrack, lengthy quest, "praise" system, innovative "brushstroke" movesīad: Motion controls take some getting used to, occasional camera issues, a bit too much textīest: Adventure game since Ocarina of Time










Okami ps2 vs wii